
Technical Sound Designer
Interactive Audio
Built for Modern Games
Designing immersive gameplay audio, adaptive music systems, and technical sound solutions that enhance every player interaction—from subtle environmental detail to cinematic moments.
Featured Work
Selected
Projects
A collection of technical sound design projects showcasing interactive audio systems, adaptive music, implementation, and immersive gameplay experiences across Unreal Engine, FMOD and Wwise.

Technical Sound Designer
Mythrealm
Interactive fantasy audio implementation using Unreal Engine 5 and FMOD.
View Case Study→
Sound Designer
Blockbuster Inc.
Gameplay sound design for a multiplayer movie studio simulator.
View Case Study→
Sound Designer
Iron Rebellion VR
VR mech combat featuring cinematic weapon and mechanical sound design.
View Case Study→
Sound Designer & Composer
Emotionless
Psychological horror with cinematic music and immersive sound design.
View Case Study→About
Creating Audio
That Players Feel.
I'm a Technical Sound Designer focused on building immersive gameplay audio through creative sound design and technical implementation.
I specialize in Unreal Engine 5, FMOD Studio and Reaper, creating gameplay audio systems that respond dynamically to player actions while remaining efficient, scalable and easy for development teams to expand throughout production.
Expertise
Technical Skills
From implementation to mixing, I build interactive audio systems designed to support gameplay while remaining scalable throughout production.
Unreal Engine 5
Gameplay audio implementation using Blueprints, MetaSounds and custom audio systems.
FMOD Studio
Interactive music, parameters, snapshots, routing and Unreal integration.
Reaper
Professional sound design, editing, mastering and asset creation.
Blueprints
Gameplay logic supporting dynamic audio behaviours.
Interactive Audio
Adaptive music and responsive sound systems driven by gameplay.
Mixing
Professional balancing, ducking and environmental audio mixing.
Contact
Let's Build
Something Amazing
Whether you're building a fast-paced multiplayer experience, a cinematic single-player adventure or an experimental indie title, I'd love to help create immersive interactive audio that players remember.
Available for freelance & full-time opportunities