Sphinx Audio

Technical Sound Designer

Interactive Audio
Built for Modern Games

Designing immersive gameplay audio, adaptive music systems, and technical sound solutions that enhance every player interaction—from subtle environmental detail to cinematic moments.

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Featured Work

Selected
Projects

A collection of technical sound design projects showcasing interactive audio systems, adaptive music, implementation, and immersive gameplay experiences across Unreal Engine, FMOD and Wwise.

Mythrealm

Technical Sound Designer

Mythrealm

Interactive fantasy audio implementation using Unreal Engine 5 and FMOD.

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Blockbuster Inc.

Sound Designer

Blockbuster Inc.

Gameplay sound design for a multiplayer movie studio simulator.

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Iron Rebellion VR

Sound Designer

Iron Rebellion VR

VR mech combat featuring cinematic weapon and mechanical sound design.

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Emotionless

Sound Designer & Composer

Emotionless

Psychological horror with cinematic music and immersive sound design.

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About

Creating Audio
That Players Feel.

I'm a Technical Sound Designer focused on building immersive gameplay audio through creative sound design and technical implementation.

I specialize in Unreal Engine 5, FMOD Studio and Reaper, creating gameplay audio systems that respond dynamically to player actions while remaining efficient, scalable and easy for development teams to expand throughout production.

Expertise

Technical Skills

From implementation to mixing, I build interactive audio systems designed to support gameplay while remaining scalable throughout production.

Unreal Engine 5

Gameplay audio implementation using Blueprints, MetaSounds and custom audio systems.

FMOD Studio

Interactive music, parameters, snapshots, routing and Unreal integration.

Reaper

Professional sound design, editing, mastering and asset creation.

Blueprints

Gameplay logic supporting dynamic audio behaviours.

Interactive Audio

Adaptive music and responsive sound systems driven by gameplay.

Mixing

Professional balancing, ducking and environmental audio mixing.

Contact

Let's Build
Something Amazing

Whether you're building a fast-paced multiplayer experience, a cinematic single-player adventure or an experimental indie title, I'd love to help create immersive interactive audio that players remember.

Available for freelance & full-time opportunities