← All projects
Mythrealm
Interactive fantasy audio implementation using Unreal Engine 5 and FMOD.
- Role
- Technical Sound Designer
- Studio
- Petricore Games
- Year
- 2025
What I did
Implemented gameplay audio, ambience, interactive music and technical audio systems using FMOD inside Unreal Engine.
Responsibilities
Gameplay SFXAmbient SystemsInteractive MusicMixingImplementationOptimization
Tools
Unreal Engine 5FMODReaperBlueprints