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Mythrealm

Interactive fantasy audio implementation using Unreal Engine 5 and FMOD.

Role
Technical Sound Designer
Studio
Petricore Games
Year
2025

What I did

Implemented gameplay audio, ambience, interactive music and technical audio systems using FMOD inside Unreal Engine.

Responsibilities

Gameplay SFXAmbient SystemsInteractive MusicMixingImplementationOptimization

Tools

Unreal Engine 5FMODReaperBlueprints